Psychic type
In the Pokémon world, Psychic-type is one of the eighteen elemental Pokémon types that Pokémon and their moves can have.
Psychic-type Pokémon are renowned for their extraordinary mental prowess and psychic abilities in the Pokémon world.
Psychic-type Pokémon are characterized by their strong psychic powers, intelligence, and mystical aura. They often possess psychic abilities such as telekinesis, telepathy, and precognition, setting them apart from other Pokémon types.
Some of the most powerful and iconic Pokémon in the franchise are Psychic-type Legendary and Mythical Pokémon, such as Mewtwo, Lugia, and Mew. These Pokémon possess immense psychic abilities and play significant roles in the Pokémon lore.
Psychic type characteristics
Psychic-type Pokémon possess unique strengths and weaknesses that shape their effectiveness in battles.
Strengths
Psychic-type Pokémon typically excel in special attacks, boasting high Special Attack stats. This allows them to unleash powerful Psychic-type moves like Psychic, Psyshock, and Psychic Terrain, dealing significant damage to opponents. Psychic-type moves are super effective against Fighting and Poison-type Pokémon. This grants Psychic-type Pokémon a strategic advantage in battles against these types, allowing them to deal increased damage and potentially secure quick knockouts.
Psychic-type Pokémon have access to a diverse movepool, including a wide range of Psychic-type moves as well as moves of other types. This versatility enables them to handle various types of opponents effectively and adapt to different battle situations.
Psychic-type Pokémon are resistant to Psychic-type moves, reducing the damage they take from such attacks. This resistance allows them to better withstand Psychic-type assaults from opponents and maintain their presence on the battlefield.
Weaknesses
Psychic-type Pokémon are weak to Dark, Bug, and Ghost-type moves. These weaknesses leave them susceptible to attacks from Pokémon of these types, making them less effective in battles against Dark, Bug, and Ghost-type opponents.
Psychic-type Pokémon often have lower Defense stats, particularly in physical defense. This makes them vulnerable to direct physical attacks, especially from opponents with high Attack stats or Fighting-type moves. While Psychic Terrain boosts the power of Psychic-type moves used by grounded Pokémon, it also prevents them from being hit by priority moves. This limitation can hinder Psychic-type Pokémon’s ability to counter opponents using priority moves to gain an advantage in battles.
Pursuit, a Dark-type move, deals double damage if the target switches out during that turn. Since Psychic-type Pokémon are weak to Dark-type moves, they can be susceptible to heavy damage from Pursuit if they attempt to switch out in battle.
Understanding these strengths and weaknesses is crucial for trainers to effectively utilize Psychic-type Pokémon in battles and formulate strategies that capitalize on their advantages while mitigating their vulnerabilities. Trainers often incorporate Psychic-type Pokémon into their teams to handle specific threats and provide strategic support in battles.
Psychic type chart
Psychic-type Pokémon have a diverse movepool, including a wide range of Psychic-type moves such as Psychic, Psybeam, and Psyshock. They also have access to moves of other types, providing versatility in battle and enabling them to handle various opponents effectively.
Psychic-type Pokémon often possess special abilities that enhance their psychic powers or provide strategic advantages in battles. Abilities like Synchronize, Magic Guard, and Trace are commonly associated with Psychic-type Pokémon, augmenting their capabilities in battles.
In battle, Psychic-type Pokémon can manipulate the terrain with moves like Psychic Terrain, which boosts the power of Psychic-type moves used by grounded Pokémon and prevents them from being hit by priority moves. This terrain manipulation provides Psychic-type Pokémon with strategic advantages in battles.
In the Pokémon games, Psychic-type Pokémon Trainers often appear as Gym Leaders or Elite Four members, specializing in Psychic-type battles. They present challenges to Trainers seeking to earn their badges or advance in the Pokémon League.
Psychic type moves
Psychic-type moves are renowned for their cerebral power and ability to manipulate the mind. These Psychic-type moves offer a variety of options for Psychic-type Pokémon to manipulate the battlefield, deal damage, and support their team in battles. Trainers often incorporate these moves into their strategies to maximize the effectiveness of their Psychic-type Pokémon and outwit their opponents.
Concluding with Generation IX, there are in total 79 Psychic-type moves, comprising 8.46% of all moves (excluding those exclusively Psychic-type under specific conditions), placing it as the second most prevalent type after Normal and preceding Grass.
Before Generation IV changes, all damaging Psychic-type moves were exclusively special, though they can now also manifest as physical attacks depending on the specific move.
Move | Category | Contest | Power | PP | Accuracy | Generation |
---|---|---|---|---|---|---|
Agility | Status | Cool | — | 30 (max 48) | —% | I |
Amnesia | Status | Cute | — | 20 (max 32) | —% | I |
Barrier | Status | Cool | — | 20 (max 32) | —% | I |
Confusion | Special | Clever | 50 | 25 (max 40) | 100% | I |
Dream Eater | Special | Clever | 100 | 15 (max 24) | 100% | I |
Hypnosis | Status | Clever | — | 20 (max 32) | 60% | I |
Kinesis | Status | Clever | — | 15 (max 24) | 80% | I |
Light Screen | Status | Beautiful | — | 30 (max 48) | —% | I |
Meditate | Status | Beautiful | — | 40 (max 64) | —% | I |
Psybeam | Special | Beautiful | 65 | 20 (max 32) | 100% | I |
Psychic | Special | Clever | 90 | 10 (max 16) | 100% | I |
Psywave | Special | Clever | — | 15 (max 24) | 100% | I |
Reflect | Status | Clever | — | 20 (max 32) | —% | I |
Rest | Status | Cute | — | 5 (max 8) | —% | I |
Teleport | Status | Cool | — | 20 (max 32) | —% | I |
Future Sight | Special | Clever | 120 | 10 (max 16) | 100% | II |
Mirror Coat | Special | Beautiful | — | 20 (max 32) | 100% | II |
Calm Mind | Status | Clever | — | 20 (max 32) | —% | III |
Cosmic Power | Status | Beautiful | — | 20 (max 32) | —% | III |
Extrasensory | Special | Cool | 80 | 20 (max 32) | 100% | III |
Imprison | Status | Clever | — | 10 (max 16) | —% | III |
Luster Purge | Special | Clever | 95 | 5 (max 8) | 100% | III |
Magic Coat | Status | Beautiful | — | 15 (max 24) | —% | III |
Mist Ball | Special | Clever | 95 | 5 (max 8) | 100% | III |
Psycho Boost | Special | Clever | 140 | 5 (max 8) | 90% | III |
Role Play | Status | Cute | — | 10 (max 16) | —% | III |
Skill Swap | Status | Clever | — | 10 (max 16) | —% | III |
Trick | Status | Clever | — | 10 (max 16) | 100% | III |
Gravity | Status | Clever | — | 5 (max 8) | —% | IV |
Guard Swap | Status | Clever | — | 10 (max 16) | —% | IV |
Heal Block | Status | Clever | — | 15 (max 24) | 100% | IV |
Healing Wish | Status | Beautiful | — | 10 (max 16) | —% | IV |
Heart Swap | Status | Clever | — | 10 (max 16) | —% | IV |
Lunar Dance | Status | Beautiful | — | 10 (max 16) | —% | IV |
Miracle Eye | Status | Clever | — | 40 (max 64) | —% | IV |
Power Swap | Status | Clever | — | 10 (max 16) | —% | IV |
Power Trick | Status | Clever | — | 10 (max 16) | —% | IV |
Psycho Cut | Physical | Cool | 70 | 20 (max 32) | 100% | IV |
Psycho Shift | Status | Clever | — | 10 (max 16) | 100% | IV |
Trick Room | Status | Clever | — | 5 (max 8) | —% | IV |
Zen Headbutt | Physical | Clever | 80 | 15 (max 24) | 90% | IV |
Ally Switch | Status | Clever | — | 15 (max 24) | —% | V |
Guard Split | Status | Clever | — | 10 (max 16) | —% | V |
Heal Pulse | Status | Beautiful | — | 10 (max 16) | —% | V |
Heart Stamp | Physical | Cute | 60 | 25 (max 40) | 100% | V |
Magic Room | Status | Clever | — | 10 (max 16) | —% | V |
Power Split | Status | Clever | — | 10 (max 16) | —% | V |
Psyshock | Special | Beautiful | 80 | 10 (max 16) | 100% | V |
Psystrike | Special | Cool | 100 | 10 (max 16) | 100% | V |
Stored Power | Special | Clever | 20 | 10 (max 16) | 100% | V |
Synchronoise | Special | Clever | 120 | 10 (max 16) | 100% | V |
Telekinesis | Status | Clever | — | 15 (max 24) | —% | V |
Wonder Room | Status | Clever | — | 10 (max 16) | —% | V |
Hyperspace Hole | Special | Clever | 80 | 5 (max 8) | —% | VI |
Genesis Supernova | Special | 185 | 1 (max 1) | —% | VII | |
Glitzy Glow | Special | 80 | 15 (max 24) | 95% | VII | |
Instruct | Status | — | 15 (max 24) | —% | VII | |
Light That Burns the Sky | Special | 200 | 1 (max 1) | —% | VII | |
Photon Geyser | Special | 100 | 5 (max 8) | 100% | VII | |
Prismatic Laser | Special | 160 | 10 (max 16) | 100% | VII | |
Psychic Fangs | Physical | 85 | 10 (max 16) | 100% | VII | |
Psychic Terrain | Status | — | 10 (max 16) | —% | VII | |
Shattered Psyche | Physical | — | 1 (max 1) | —% | VII | |
Shattered Psyche | Special | — | 1 (max 1) | —% | VII | |
Speed Swap | Status | — | 10 (max 16) | —% | VII | |
Eerie Spell | Special | 80 | 5 (max 8) | 100% | VIII | |
Esper Wing | Special | 80 | 10 (max 16) | 100% | VIII | |
Expanding Force | Special | 80 | 20 (max 32) | 100% | VIII | |
Freezing Glare | Special | 90 | 10 (max 16) | 100% | VIII | |
G-Max Gravitas | Physical | — | 3 (max 4) | —% | VIII | |
G-Max Gravitas | Special | — | 3 (max 4) | —% | VIII | |
Lunar Blessing | Status | — | 5 (max 8) | —% | VIII | |
Magic Powder | Status | — | 20 (max 32) | 100% | VIII | |
Max Mindstorm | Physical | — | 3 (max 4) | —% | VIII | |
Max Mindstorm | Special | — | 3 (max 4) | —% | VIII | |
Mystical Power | Special | 70 | 10 (max 16) | 90% | VIII | |
Psyshield Bash | Physical | 70 | 10 (max 16) | 90% | VIII | |
Take Heart | Status | — | 10 (max 16) | —% | VIII | |
Lumina Crash | Special | 80 | 10 (max 16) | 100% | IX | |
Psyblade | Physical | 80 | 15 (max 24) | 100% | IX | |
Psychic Noise | Special | 75 | 10 (max 16) | 100% | IX | |
Twin Beam | Special | 40 | 10 (max 16) | 100% | IX |
Psychic type abilities
Psychic-type Pokémon possess a range of unique abilities that reflect their mental prowess and psychic capabilities. Here are some notable Psychic-type abilities commonly associated with these Pokémon:
Synchronize: When a Pokémon with Synchronize is inflicted with a status condition (such as sleep, paralysis, or poison), it has a chance to inflict the same status condition on the opposing Pokémon that caused it. This ability can be particularly useful for Psychic-type Pokémon, allowing them to retaliate against opponents who attempt to afflict them with status conditions.
Inner Focus: Pokémon with Inner Focus are immune to flinching, meaning they cannot be made to flinch by moves such as Fake Out or Bite. This ability grants Psychic-type Pokémon greater stability in battles, allowing them to maintain their focus and execute their moves without interruption.
Magic Guard: Magic Guard prevents a Pokémon from taking damage from indirect sources such as weather conditions, status conditions, and entry hazards like Stealth Rock or Spikes. This ability provides Psychic-type Pokémon with enhanced durability, allowing them to withstand various forms of damage while remaining unaffected by these non-direct attacks.
Telepathy: Pokémon with Telepathy are immune to damage from their allies’ moves during Double Battles or Triple Battles. This ability enables Psychic-type Pokémon to avoid inadvertently taking damage from their teammates’ attacks, allowing for more strategic coordination in multi-battle scenarios.
Forewarn: When a Pokémon with Forewarn enters battle, it identifies the opponent’s move with the highest base power and alerts the Trainer. This ability grants Psychic-type Pokémon valuable insight into their opponent’s potential threats, allowing Trainers to prepare and react accordingly during battles.
Trace: Pokémon with Trace copies the ability of their opponent upon entering battle. This ability provides Psychic-type Pokémon with versatility, allowing them to adapt to various situations by acquiring the abilities of their opponents and using them to their advantage.
Analytic: Pokémon with Analytic have their moves’ power increased by 30% if they move last in a turn. This ability rewards Psychic-type Pokémon for their slower speed by boosting the power of their moves, incentivizing a more strategic and methodical approach to battles.
Telekinesis: Telekinesis is a move that raises the target’s susceptibility to Ground-type moves for three turns. While not an ability, it is commonly associated with Psychic-type Pokémon and reflects their ability to manipulate objects with their minds.
These Psychic-type abilities enhance the versatility, strategic potential, and resilience of Psychic-type Pokémon in battles, allowing them to excel in a variety of situations and outmaneuver opponents with their psychic powers. Trainers often consider these abilities carefully when building their teams and formulating battle strategies.
Psychic type Pokémon Trainers
Psychic-type Pokémon Trainers are individuals who specialize in raising and battling with Psychic-type Pokémon. These trainers are often characterized by their deep understanding of the mind and their affinity for Pokémon with extraordinary psychic abilities.
Psychic-type Pokémon Trainers possess exceptional mental acuity and intuition, allowing them to connect with their Pokémon on a profound level and harness their psychic powers to their fullest potential. They are strategic thinkers who rely on their intellect and foresight to outmaneuver opponents in battles. They often employ complex battle strategies that leverage the unique abilities and strengths of their Psychic-type Pokémon.
Psychic-type Pokémon Trainers share a deep bond with their Pokémon, fostering a strong psychic connection that transcends mere trainer-Pokémon relationships. This bond allows them to communicate telepathically with their Pokémon and synchronize their actions seamlessly in battles.
Psychic-type Pokémon Trainers are versatile battlers who can adapt to various battle scenarios and exploit their opponents’ weaknesses with precision. They possess high emotional intelligence, enabling them to understand the thoughts and feelings of both their Pokémon and their opponents.
Psychic-type Pokémon Trainers exude a mystical aura that commands respect and admiration from fellow trainers and Pokémon alike. Their enigmatic presence on the battlefield instills a sense of awe and fascination, captivating audiences and inspiring aspiring trainers.
In the Pokémon games, Psychic-type Pokémon Trainers often appear as Gym Leaders or Elite Four members, specializing in Psychic-type battles. They present formidable challenges to Trainers seeking to earn their badges or prove their worthiness as Pokémon Masters.
Some Psychic-type Pokémon Trainers devote themselves to the study and research of psychic phenomena, delving into the mysteries of the mind and exploring the boundaries of psychic abilities.
Notable Psychic-type Pokémon Trainers are:
Sabrina
The Gym Leader of Saffron City’s Gym
Generation I, II, III, IV, VII
Sabrina is the Gym Leader of Saffron City in the Kanto region. Specializing in Psychic-type Pokémon, she possesses powerful psychic abilities and serves as a formidable opponent for Trainers seeking the Marsh Badge in Pokémon Red, Blue, Yellow, FireRed, and LeafGreen.
Will
Member of the Indigo Elite Four
Generation II, IV
Will is one of the Elite Four members in the Johto region. He specializes in Psychic-type Pokémon battles and demonstrates formidable psychic powers in battles against Trainers challenging the Pokémon League in Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver.
Tate and Liza
The twin Gym Leaders of Mossdeep City’s Gym
Generation III
Tate and Liza are the Gym Leaders of Mossdeep City in the Hoenn region. They are a dynamic duo specializing in Psychic-type Pokémon battles and present a unique Double Battle challenge for Trainers seeking the Mind Badge in Pokémon Ruby, Sapphire, Emerald, Omega Ruby, and Alpha Sapphire.
Lucian
Member of the Sinnoh Elite Four
Generation IV, VIII
Lucian is one of the Elite Four members in the Sinnoh region. He specializes in Psychic-type Pokémon battles and is known for his calm demeanor and strategic prowess. Trainers face him in the Pokémon Diamond, Pearl, and Platinum games as part of the Pokémon League challenge.
Caitlin
Member of the Unova Elite Four and the head of the Battle Castle (Battle Frontier)
Generation V
Caitlin is a member of the Elite Four in the Unova region. She specializes in Psychic-type Pokémon battles and demonstrates elegance and grace in battles against Trainers challenging the Pokémon League in Pokémon Black, White, Black 2, and White 2.
Olympia
The Gym Leader of Anistar City’s Gym
Generation VI
Olympia is the Gym Leader of Anistar City in the Kalos region. She specializes in Psychic-type Pokémon battles and possesses clairvoyant abilities. Trainers face her for the Psychic Badge in Pokémon X and Y.
Dexio
One of Professor Sycamore’s assistants
Generation VII
Dexio is a Pokémon Trainer and researcher who appears in the Alola region. He specializes in Psychic-type Pokémon battles and aids Trainers in their journey by providing valuable information and assistance throughout the games Pokémon Sun, Moon, Ultra Sun, and Ultra Moon.
Faba
Works at the Aether Foundation
Generation VII
Faba is a member of the Aether Foundation and serves as the branch chief of Aether Paradise in the Alola region. While not exclusively a Psychic-type Pokémon Trainer, he employs Psychic-type Pokémon in battles against Trainers who challenge the Aether Foundation’s operations in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon.
Bede
Gym Leader of Ballonlea Stadium
Generation VIII
Bede is a rival character in the Galar region. He starts as a Gym Challenger but later becomes a Gym Leader specializing in Psychic-type Pokémon battles after joining the Gym Challenge in Pokémon Sword and Shield.
Avery
The rival character in The Isle of Armor (Pokémon Shield)
Generation VIII
Avery is a rival character in the Isle of Armor expansion for Pokémon Sword and Shield. He specializes in Psychic-type Pokémon battles and serves as a formidable opponent for Trainers exploring the Isle of Armor.
Tulip
The Gym Leader of Alfornada’s Gym
Generation IX
Tulip is a character in Pokémon Masters EX, specializing in Psychic-type Pokémon battles. She joins forces with other Trainers from various regions to participate in the Pokémon Masters League tournament.
Overall, Psychic-type Pokémon Trainers are revered for their mental prowess, strategic brilliance, and unwavering dedication to mastering the art of psychic Pokémon battles. Their presence in the Pokémon world enriches the tapestry of trainers, adding depth and complexity to the diverse array of trainer types and specialties.
Psychic type Pokémon
Ending with Generation IX, there are a total of 134 Psychic -type Pokémon species in the Pokémon universe. This includes both pure Psychic -type Pokémon and dual-type Pokémon that have Psychic as one of their types.
Pokedex No | Pokémon picture | Pokemon name | Type |
---|---|---|---|
#0026 | Alolan Raichu | ELECTRIC PSYCHIC | |
#0063 | Abra | PSYCHIC | |
#0064 | Kadabra | PSYCHIC | |
#0065 | Alakazam | PSYCHIC | |
#0065 | Mega Alakazam | PSYCHIC | |
#0077 | Galarian Ponyta | PSYCHIC | |
#0079 | Slowpoke | WATER PSYCHIC | |
#0079 | Galarian Slowpoke | PSYCHIC | |
#0080 | Slowbro | WATER PSYCHIC | |
#0080 | Mega Slowbro | WATER PSYCHIC | |
#0080 | Galarian Slowbro | POISON PSYCHIC | |
#0096 | Drowzee | PSYCHIC | |
#0097 | Hypno | PSYCHIC | |
#0102 | Exeggcute | GRASS PSYCHIC | |
#0103 | Exeggutor | GRASS PSYCHIC | |
#0121 | Starmie | WATER PSYCHIC | |
#0122 | Mr. Mime | PSYCHIC FAIRY | |
#0122 | Galarian Mr. Mime | ICE PSYCHIC | |
#0124 | Jynx | ICE PSYCHIC | |
#0144 | Galarian Articuno | PSYCHIC FLYING | |
#0150 | Mewtwo | PSYCHIC | |
#0150 | Mega Mewtwo X | PSYCHIC FIGHTING | |
#0150 | Mega Mewtwo Y | PSYCHIC | |
#0151 | Mew | PSYCHIC | |
#0177 | Natu | PSYCHIC FLYING | |
#0178 | Xatu | PSYCHIC FLYING | |
#0196 | Espeon | PSYCHIC | |
#0199 | Slowking | WATER PSYCHIC | |
#0199 | Galarian Slowking | POISON PSYCHIC | |
#0201 | Unown | PSYCHIC | |
#0202 | Wobbuffet | PSYCHIC | |
#0203 | Girafarig | NORMAL PSYCHIC | |
#0238 | Smoochum | ICE PSYCHIC | |
#0249 | Lugia | PSYCHIC FLYING | |
#0251 | Celebi | PSYCHIC GRASS | |
#0280 | Ralts | PSYCHIC FAIRY | |
#0281 | Kirlia | PSYCHIC FAIRY | |
#0282 | Gardevoir | PSYCHIC FAIRY | |
#0282 | Mega Gardevoir | PSYCHIC FAIRY | |
#0307 | Meditite | FIGHTING PSYCHIC | |
#0308 | Medicham | FIGHTING PSYCHIC | |
#0309 | Mega Medicham | FIGHTING PSYCHIC | |
#0325 | Spoink | PSYCHIC | |
#0326 | Grumpig | PSYCHIC | |
#0337 | Lunatone | ROCK PSYCHIC | |
#0338 | SolROCK | ROCK PSYCHIC | |
#0343 | Baltoy | GROUND PSYCHIC | |
#0344 | Claydol | GROUND PSYCHIC | |
#0358 | Chimecho | PSYCHIC | |
#0360 | Wynaut | PSYCHIC | |
#0374 | Beldum | STEEL PSYCHIC | |
#0375 | Metang | STEEL PSYCHIC | |
#0376 | Metagross | STEEL PSYCHIC | |
#0376 | Mega Metagross | STEEL PSYCHIC | |
#0380 | Latias | DRAGON PSYCHIC | |
#0380 | Mega Latias | DRAGON PSYCHIC | |
#0381 | Latios | DRAGON PSYCHIC | |
#0381 | Mega Latios | DRAGON PSYCHIC | |
#0385 | Jirachi | STEEL PSYCHIC | |
#0386 | Deoxys (Normal Forme) | PSYCHIC | |
#0386 | Deoxys (Attack Forme) | PSYCHIC | |
#0386 | Deoxys (Defense Forme) | PSYCHIC | |
#0386 | Deoxys (Speed Forme) | PSYCHIC | |
#0433 | Chingling | PSYCHIC | |
#0436 | Bronzor | STEEL PSYCHIC | |
#0437 | Bronzong | STEEL PSYCHIC | |
#0439 | Mime Jr. | PSYCHIC FAIRY | |
#0475 | Gallade | PSYCHIC FIGHTING | |
#0475 | Mega Gallade | PSYCHIC FIGHTING | |
#0480 | Uxie | PSYCHIC | |
#0481 | Mesprit | PSYCHIC | |
#0482 | Azelf | PSYCHIC | |
#0488 | Cresselia | PSYCHIC | |
#0494 | Victini | PSYCHIC FIRE | |
#0517 | Munna | PSYCHIC | |
#0518 | Musharna | PSYCHIC | |
#0527 | Woobat | PSYCHIC FLYING | |
#0528 | Swoobat | PSYCHIC FLYING | |
#0555 | Darmanitan (Zen Mode) | FIRE PSYCHIC | |
#0561 | Sigilyph | PSYCHIC FLYING | |
#0574 | Gothita | PSYCHIC | |
#0575 | Gothorita | PSYCHIC | |
#0576 | Gothitelle | PSYCHIC | |
#0577 | Solosis | PSYCHIC | |
#0578 | Duosion | PSYCHIC | |
#0579 | Reuniclus | PSYCHIC | |
#0605 | Elgyem | PSYCHIC | |
#0606 | Beheeyem | PSYCHIC | |
#0628 | Hisuian Braviary | PSYCHIC FLYING | |
#0648 | Meloetta (Aria Forme) | NORMAL PSYCHIC | |
#0655 | Delphox | FIRE PSYCHIC | |
#0677 | Espurr | PSYCHIC | |
#0678 | Meowstic (Male) | PSYCHIC | |
#0678 | Meowstic (Female) | PSYCHIC | |
#0686 | Inkay | DARK PSYCHIC | |
#0687 | Malamar | DARK PSYCHIC | |
#0720 | Hoopa (Hoopa Confined) | PSYCHIC GHOST | |
#0720 | Hoopa (Hoopa Unbound) | PSYCHIC DARK | |
#0741 | Oricorio (Pa'u Style) | PSYCHIC FLYING | |
#0765 | Oranguru | NORMAL PSYCHIC | |
#0779 | Bruxish | WATER PSYCHIC | |
#0786 | Tapu Lele | PSYCHIC FAIRY | |
#0789 | Cosmog | PSYCHIC | |
#0790 | Cosmoem | PSYCHIC | |
#0791 | Solgaleo | PSYCHIC STEEL | |
#0792 | Lunala | PSYCHIC GHOST | |
#0800 | Necrozma | PSYCHIC | |
#0800 | Necrozma (Dusk Mane Necrozma) | PSYCHIC STEEL | |
#0800 | Necrozma (Dawn Wings Necrozma) | PSYCHIC GHOST | |
#0800 | Necrozma (Ultra Necrozma) | PSYCHIC DRAGON | |
#0825 | Dottler | BUG PSYCHIC | |
#0826 | Orbeetle | BUG PSYCHIC | |
#0856 | Hatenna | PSYCHIC | |
#0857 | Hattrem | PSYCHIC | |
#0858 | Hatterene | PSYCHIC FAIRY | |
#0866 | Mr. Rime | ICE PSYCHIC | |
#0876 | Indeedee (Male) | PSYCHIC NORMAL | |
#0876 | Indeedee (Female) | PSYCHIC NORMAL | |
#0898 | Calyrex | PSYCHIC GRASS | |
#0898 | Calyrex (Ice Rider) | PSYCHIC ICE | |
#0898 | Calyrex (Shadow Rider) | PSYCHIC GHOST | |
#0899 | Wyrdeer | NORMAL PSYCHIC | |
#0936 | Armarouge | FIRE PSYCHIC | |
#0954 | Rabsca | BUG PSYCHIC | |
#0955 | Flittle | PSYCHIC | |
#0956 | Espathra | PSYCHIC | |
#0976 | Veluza | WATER PSYCHIC | |
#0981 | Farigiraf | NORMAL PSYCHIC | |
#0985 | Scream Tail | FAIRY PSYCHIC | |
#1010 | Iron Leaves | GRASS PSYCHIC | |
#1015 | Munkidori | POISON PSYCHIC | |
#1022 | Iron Boulder | ROCK PSYCHIC | |
#1023 | Iron Crown | STEEL PSYCHIC |
Overall, Psychic-type Pokémon are valued for their intelligence, psychic abilities, and strategic prowess in battles. They are formidable opponents and valuable allies, commanding respect and admiration in the Pokémon world.