Fighting type
In the Pokémon world, Fighting-type is one of the eighteen elemental Pokémon types that Pokémon and their moves can have.
Fighting-type Pokémon are characterized by their strong physical attributes and combat skills, often resembling various martial arts practitioners or fighters from different cultures.
They are known for their high Attack and Defense stats, making them formidable opponents in close combat battles. These Pokémon typically rely on powerful physical moves such as punches, kicks, and throws to overpower their opponents.
Fighting type characteristics
Fighting-type Pokémon possess various strengths and weaknesses that affect their performance in battles.
Strengths
Effective against Normal, Ice, Rock, Dark, and Steel types. Fighting-type moves deal super effective damage to these types, making Fighting Pokémon powerful against a wide range of opponents.
Fighting-type Pokémon often excel in physical combat, boasting strong Attack stats that allow them to deal heavy damage with their moves.
Fighting Pokémon have a wide array of powerful moves, including high-powered attacks like Close Combat and dynamic punches like Dynamic Punch.
Fighting types take reduced damage from Bug, Rock and Dark moves, providing them with some defensive capabilities.
Weaknesses
Weak against Flying, Psychic and Fairy types. Fighting-type Pokémon are vulnerable to these types, as their moves are not very effective against them. Flying types can easily evade ground-based attacks, while Psychic and Fairy types can exploit Fighting Pokémon’s weaknesses.
Many Fighting-type Pokémon have lower Special Defense stats, leaving them susceptible to special attacks from opponents with strong Special Attack stats.
While Fighting moves are super effective against several types, they have less coverage compared to other types like Water or Dragon, limiting the versatility of Fighting-type Pokémon in battles.
Understanding these strengths and weaknesses is crucial for trainers using Fighting-type Pokémon, as it allows them to leverage their advantages and mitigate their vulnerabilities in battles.This makes them versatile in battle, capable of dealing heavy damage to a variety of opponents but vulnerable to certain types of attacks.
Fighting type chart
Fighting-type Pokémon have a diverse movepool, including signature moves like Close Combat, High Jump Kick, and Mach Punch, which emphasize their aggressive and offensive fighting style.
Some Fighting-type Pokémon also possess unique abilities that complement their combat prowess, such as Guts, which boosts their Attack stat when affected by a status condition, or Iron Fist, which increases the power of punching moves.
Trainers who specialize in Fighting-type Pokémon often prioritize training their Pokémon in physical strength, agility, and endurance. They focus on honing their Pokémon’s combat skills and strategic thinking, preparing them for intense battles where strength and skill are paramount.
Fighting type moves
Fighting-type moves are characterized by their physical nature and focus on delivering powerful punches, kicks, and martial arts techniques.
Concluding with Generation IX, there are a total of 57 Fighting-type moves, comprising 6.10% of all moves (excluding conditional Fighting-type moves). This ranks Fighting moves as the 4th most prevalent, following Grass and preceding Water and Dark types. These moves showcase the Fighting type’s focus on raw power and combat prowess, making Fighting-type Pokémon formidable opponents in battle.
Move | Category | Contest | Power | PP | Accuracy | Generation |
---|---|---|---|---|---|---|
Counter | Physical | Tough | — | 20 (max 32) | 100% | I |
Double Kick | Physical | Cool | 30 | 30 (max 48) | 100% | I |
High Jump Kick | Physical | Cool | 130 | 10 (max 16) | 90% | I |
Jump Kick | Physical | Cool | 100 | 10 (max 16) | 95% | I |
Karate Chop | Physical | Tough | 50 | 25 (max 40) | 100% | I |
Low Kick | Physical | Tough | — | 20 (max 32) | 100% | I |
Rolling Kick | Physical | Cool | 60 | 15 (max 24) | 85% | I |
Seismic Toss | Physical | Tough | — | 20 (max 32) | 100% | I |
Submission | Physical | Cool | 80 | 20 (max 32) | 80% | I |
Cross Chop | Physical | Cool | 100 | 5 (max 8) | 80% | II |
Detect | Status | Cool | — | 5 (max 8) | —% | II |
Dynamic Punch | Physical | Cool | 100 | 5 (max 8) | 50% | II |
Mach Punch | Physical | Cool | 40 | 30 (max 48) | 100% | II |
Reversal | Physical | Cool | — | 15 (max 24) | 100% | II |
Rock Smash | Physical | Tough | 40 | 15 (max 24) | 100% | II |
Triple Kick | Physical | Cool | 10 | 10 (max 16) | 90% | II |
Vital Throw | Physical | Cool | 70 | 10 (max 16) | —% | II |
Arm Thrust | Physical | Tough | 15 | 20 (max 32) | 100% | III |
Brick Break | Physical | Cool | 75 | 15 (max 24) | 100% | III |
Bulk Up | Status | Cool | — | 20 (max 32) | —% | III |
Focus Punch | Physical | Tough | 150 | 20 (max 32) | 100% | III |
Revenge | Physical | Tough | 60 | 10 (max 16) | 100% | III |
Sky Uppercut | Physical | Cool | 85 | 15 (max 24) | 90% | III |
Superpower | Physical | Tough | 120 | 5 (max 8) | 100% | III |
Aura Sphere | Special | Beautiful | 80 | 20 (max 32) | —% | IV |
Close Combat | Physical | Tough | 120 | 5 (max 8) | 100% | IV |
Drain Punch | Physical | Tough | 75 | 10 (max 16) | 100% | IV |
Focus Blast | Special | Cool | 120 | 5 (max 8) | 70% | IV |
Force Palm | Physical | Cool | 60 | 10 (max 16) | 100% | IV |
Hammer Arm | Physical | Tough | 100 | 10 (max 16) | 90% | IV |
Vacuum Wave | Special | Cool | 40 | 30 (max 48) | 100% | IV |
Wake-Up Slap | Physical | Tough | 70 | 10 (max 16) | 100% | IV |
Circle Throw | Physical | Cool | 60 | 10 (max 16) | 90% | V |
Final Gambit | Special | Tough | — | 5 (max 8) | 100% | V |
Low Sweep | Physical | Clever | 65 | 20 (max 32) | 100% | V |
Quick Guard | Status | Cool | — | 15 (max 24) | —% | V |
Sacred Sword | Physical | Cool | 90 | 15 (max 24) | 100% | V |
Secret Sword | Special | Beautiful | 85 | 10 (max 16) | 100% | V |
Storm Throw | Physical | Cool | 60 | 10 (max 16) | 100% | V |
Flying Press | Physical | Tough | 100 | 10 (max 16) | 95% | VI |
Mat Block | Status | Cool | — | 10 (max 16) | —% | VI |
Power-Up Punch | Physical | Tough | 40 | 20 (max 32) | 100% | VI |
All-Out Pummeling | Physical | — | 1 (max 1) | —% | VII | |
All-Out Pummeling | Special | — | 1 (max 1) | —% | VII | |
Body Press | Physical | 80 | 10 (max 16) | 100% | VIII | |
Coaching | Status | — | 10 (max 16) | —% | VIII | |
G-Max Chi Strike | Physical | — | 3 (max 4) | —% | VIII | |
G-Max Chi Strike | Special | — | 3 (max 4) | —% | VIII | |
Max Knuckle | Physical | — | 3 (max 4) | —% | VIII | |
Max Knuckle | Special | — | 3 (max 4) | —% | VIII | |
Meteor Assault | Physical | 150 | 5 (max 8) | 100% | VIII | |
No Retreat | Status | — | 5 (max 8) | —% | VIII | |
Octolock | Status | — | 15 (max 24) | 100% | VIII | |
Thunderous Kick | Physical | 90 | 10 (max 16) | 100% | VIII | |
Triple Arrows | Physical | 90 | 10 (max 16) | 100% | VIII | |
Victory Dance | Status | — | 20 (max 32) | —% | VIII | |
Axe Kick | Physical | 120 | 10 (max 16) | 90% | IX | |
Collision Course | Physical | 100 | 5 (max 8) | 100% | IX | |
Combat Torque | Physical | 100 | 10 (max 16) | 100% | IX | |
Upper Hand | Physical | 65 | 15 (max 24) | 100% | IX |
Fighting type abilities
Fighting-type Pokémon have access to various abilities that complement their combat prowess. Some common Fighting-type abilities include:
Guts: When a Pokémon with Guts is afflicted by a status condition like burn, paralysis, poison, or sleep, its Attack stat increases by 50%. This boost in Attack makes Guts particularly useful for physical attackers who can benefit from the stat increase despite the status condition.
Inner Focus: Pokémon with Inner Focus are immune to flinching caused by moves like Fake Out or abilities like Stench. This ability ensures that the Pokémon can execute its moves without interruption, allowing it to maintain momentum in battle.
Iron Fist: Iron Fist boosts the power of punching moves by 20%. This includes moves like Dynamic Punch, Bullet Punch, and Mach Punch, among others. Pokémon with Iron Fist often focus on physical moves and benefit from the additional power boost to their punching attacks.
Steadfast: Steadfast is an ability that increases the Pokémon’s Speed stat by one stage each time it flinches. This ability can be strategically advantageous, as it allows the Pokémon to potentially outspeed opponents after enduring flinching moves like Fake Out or Rock Slide.
Scrappy: Pokémon with Scrappy have the unique ability to hit Ghost-type Pokémon with Normal and Fighting-type moves. This ability removes Ghost-type Pokémon’s immunity to these moves, enabling Fighting-type Pokémon to effectively target and damage them in battle.
These abilities contribute to the versatility and effectiveness of Fighting-type Pokémon in various battle scenarios, allowing them to adapt to different situations and overcome their opponents with strategic prowess and power.
Fighting type Pokémon Trainers
Fighting-type Pokémon Trainers are characterized by their formidable fighting prowess and their dedication to mastering the martial arts within the Pokémon world. They often exhibit traits of discipline, strength, and determination, reflecting the characteristics associated with Fighting-type Pokémon.
Notable Fighting-type Pokémon Trainers include:
Bruno
Member of the Indigo Elite Four
Generation I, II, III, IV, VII
Chuck
The Gym Leader of Cianwood City’s Gym
Generation II, IV
The Gym Leader of Cianwood City in the Johto region, Chuck specializes in Fighting-type Pokémon and trains alongside his Pokémon to achieve physical excellence. He values endurance, perseverance, and the bond between Trainer and Pokémon.
Brawly
The Gym Leader of Dewford Town’s Gym
Generation III, VI
The Gym Leader of Dewford Town in the Hoenn region, Brawly trains Fighting-type Pokémon and focuses on developing both physical and mental toughness in his challengers.
Maylene
The Gym Leader of Veilstone City’s Gym
Generation VI, VIII
The Gym Leader of Veilstone City in the Sinnoh region, Maylene is a skilled martial artist who specializes in Fighting-type Pokémon. She values courage, determination, and the bond between Trainer and Pokémon.
Marshal
Member of the Unova Elite Four
Generation V
A member of the Unova Elite Four, Marshal is a master of various martial arts and trains Fighting-type Pokémon to perfection. He emphasizes harmony between body and mind in battle.
Korrina
The Gym Leader of Shalour City’s Gym
Generation VI
The Gym Leader of Shalour City in the Kalos region, Korrina is known for her dynamic battling style and her use of Mega Lucario, a powerful Fighting-type Pokémon. She teaches her challengers about the importance of trust and synchronization with their Pokémon.
Bea
The Gym Leader of Stow-on-Side’s Gym
Generation VI
One of the Gym Leaders in the Galar region, Bea is a skilled martial artist who specializes in Fighting-type Pokémon. She values strength, discipline, and rigorous training.
Hala
The grandfather of Hau and the kahuna of Melemele Island
Generation VII
The Kahuna of Melemele Island in the Alola region, Hala is a revered figure known for his mastery of Fighting-type Pokémon. As a traditional martial artist, he imparts wisdom about balance, strength, and inner harmony to those who challenge him.
Eri
The boss of Team Star’s Fighting crew, the Caph Squad
Generation VIII
A Trainer from the Pokémon Adventures manga series, Eri is skilled in various fighting techniques and frequently employs Fighting-type Pokémon in her battles. She embodies determination, resilience, and the pursuit of self-improvement.
Dendra
The Battle Studies teacher (Instructor) at Naranja Academy/Uva Academy
Generation IX
A Trainer from the Pokémon Trading Card Game series, Dendra is renowned for her expertise in training Fighting-type Pokémon. She emphasizes strategy, agility, and adaptability in her battles, inspiring others to push their limits and strive for greatness.
These Trainers often challenge aspiring Pokémon Trainers to battles that test their physical and mental abilities, providing valuable lessons in discipline, perseverance, and the true essence of martial arts. They enriches the representation of Fighting-type Pokémon enthusiasts in the Pokémon world, showcasing their diverse training styles, philosophies, and contributions to the art of combat.
Fighting type Pokémon
Ending with Generation IX, there are a total of 92 Fighting -type Pokémon species in the Pokémon universe. This includes both pure Fighting -type Pokémon and dual-type Pokémon that have Fighting as one of their types.
Pokedex No | Pokémon picture | Pokemon name | Type |
---|---|---|---|
#0056 | Mankey | FIGHTING | |
#0057 | Primeape | FIGHTING | |
#0062 | Poliwrath | WATER FIGHTING | |
#0066 | Machop | FIGHTING | |
#0067 | Machoke | FIGHTING | |
#0068 | Machamp | FIGHTING | |
#0083 | Galarian Farfetch'd | FIGHTING | |
#0106 | Hitmonlee | FIGHTING | |
#0107 | Hitmonchan | FIGHTING | |
#0128 | Tauros (Combat Breed) | FIGHTING | |
#0128 | Tauros (Blaze Breed) | FIGHTING FIRE | |
#0128 | Tauros (Aqua Breed) | FIGHTING WATER | |
#0145 | Galarian Zapdos | FIGHTING FLYING | |
#0150 | Mega Mewtwo X | PSYCHIC FIGHTING | |
#0214 | Heracross | BUG FIGHTING | |
#0214 | Mega Heracross | BUG FIGHTING | |
#0215 | Hisuian Sneasel | FIGHTING POISON | |
#0236 | Tyrogue | FIGHTING | |
#0237 | Hitmontop | FIGHTING | |
#0256 | Combusken | FIRE FIGHTING | |
#0257 | Blaziken | FIRE FIGHTING | |
#0257 | Mega Blaziken | FIRE FIGHTING | |
#0286 | Breloom | GRASS FIGHTING | |
#0296 | Makuhita | FIGHTING | |
#0297 | Hariyama | FIGHTING | |
#0307 | Meditite | FIGHTING PSYCHIC | |
#0308 | Medicham | FIGHTING PSYCHIC | |
#0308 | Mega Medicham | FIGHTING PSYCHIC | |
#0391 | Monferno | FIRE FIGHTING | |
#0392 | Infernape | FIRE FIGHTING | |
#0428 | Mega Lopunny | NORMAL FIGHTING | |
#0447 | Riolu | FIGHTING | |
#0448 | Lucario | FIGHTING STEEL | |
#0448 | Mega Lucario | FIGHTING STEEL | |
#0453 | Croagunk | POISON FIGHTING | |
#0454 | Toxicroak | POISON FIGHTING | |
#0475 | Gallade | PSYCHIC FIGHTING | |
#0475 | Mega Gallade | PSYCHIC FIGHTING | |
#0499 | Pignite | FIRE FIGHTING | |
#0500 | Emboar | FIRE FIGHTING | |
#0532 | Timburr | FIGHTING | |
#0533 | Gurdurr | FIGHTING | |
#0534 | Conkeldurr | FIGHTING | |
#0538 | Throh | FIGHTING | |
#0539 | Sawk | FIGHTING | |
#0549 | Hisuian Lilligant | GRASS FIGHTING | |
#0559 | Scraggy | DARK FIGHTING | |
#0560 | Scrafty | DARK FIGHTING | |
#0619 | Mienfoo | FIGHTING | |
#0620 | Mienshao | FIGHTING | |
#0638 | Cobalion | STEEL FIGHTING | |
#0639 | Terrakion | Rock FIGHTING | |
#0640 | Virizion | GRASS FIGHTING | |
#0647 | Keldeo (Ordinary Form) | WATER FIGHTING | |
#0647 | Keldeo (Resolute Form) | WATER FIGHTING | |
#0648 | Meloetta (Pirouette Forme) | NORMAL FIGHTING | |
#0652 | Chesnaught | GRASS FIGHTING | |
#0674 | Pancham | FIGHTING | |
#0675 | Pangoro | FIGHTING | |
#0701 | Hawlucha | FIGHTING FLYING | |
#0724 | Hisuian Decidueye | GRASS FIGHTING | |
#0739 | Crabrawler | FIGHTING | |
#0740 | Crabominable | FIGHTING ICE | |
#0759 | Stufful | NORMAL FIGHTING | |
#0760 | Bewear | NORMAL FIGHTING | |
#0766 | Passimian | FIGHTING | |
#0783 | Hakamo-o | DRAGON FIGHTING | |
#0784 | Kommo-o | DRAGON FIGHTING | |
#0794 | Buzzwole | BUG FIGHTING | |
#0795 | Pheromosa | BUG FIGHTING | |
#0802 | Marshadow | FIGHTING GHOST | |
#0852 | Clobbopus | FIGHTING | |
#0853 | Grapploct | FIGHTING | |
#0865 | Sirfetch'd | FIGHTING | |
#0870 | Falinks | FIGHTING | |
#0889 | Zamazenta (Hero of Many Battles) | FIGHTING | |
#0889 | Zamazenta (Crowned Shield) | FIGHTING STEEL | |
#0891 | Kubfu | FIGHTING | |
#0892 | Urshifu (Single Strike Style) | FIGHTING DARK | |
#0892 | Urshifu (Rapid Strike Style) | FIGHTING WATER | |
#0903 | Sneasler | FIGHTING POISON | |
#0914 | Quaquaval | WATER FIGHTING | |
#0922 | Pawmo | ELECTRIC FIGHTING | |
#0923 | Pawmot | ELECTRIC FIGHTING | |
#0973 | Flamigo | FLYING FIGHTING | |
#0979 | Annihilape | FIGHTING GHOST | |
#0984 | Great Tusk | GROUND FIGHTING | |
#0988 | Slither Wing | BUG FIGHTING | |
#0992 | Iron Hands | FIGHTING ELECTRIC | |
#1006 | Iron Valiant | FAIRY FIGHTING | |
#1007 | Koraidon | FIGHTING DRAGON | |
#1014 | Okidogi | POISON FIGHTING |
From the iconic Machop to the legendary Lucario, Fighting-type Pokémon are formidable adversaries and valued allies in battles. Their resilience, strength, and determination make them essential members of any Trainer’s team, ready to take on any challenge that comes their way.